Ed has built-in support for exporting projects to Unity. The Unity exporter can:
- Generate source code and scriptable object data files containing TileDefs, Boards and Levels
- Generate sliced sprite sheets in Unity
- Pack used sprites into large sprite sheets
- Pack static tiles in levels into large “Kilo Texture” pages of static images
- Generate preview images of levels
- Copy MonoBehavior files to bootstrap tile generation
To Export to Unity, open the File > Unity menu and choose either Export to Directory, or Export to ZIP.
If you do not want to use Unity features and want to hide them, uncheck Show Unity Features.