Ed has built-in support for exporting projects to Unity. The Unity exporter can:

  • Generate source code and scriptable object data files containing TileDefs, Boards and Levels
  • Generate sliced sprite sheets in Unity
  • Pack used sprites into large sprite sheets
  • Pack static tiles in levels into large “Kilo Texture” pages of static images
  • Generate preview images of levels
  • Copy MonoBehavior files to bootstrap tile generation

To Export to Unity, open the File > Unity menu and choose either Export to Directory, or Export to ZIP.

If you do not want to use Unity features and want to hide them, uncheck Show Unity Features.